Concept artist working for film and games.
Character/ Creature/ Prop/ Vehicle/ Key Story concept design for God of War: Ragnarok
Character concept design for Overwatch franchise
Visual development for Everquest franchises, and marketing illustrations
Working with director Liam O'donnell to develop his pre-production film project- The Last Savage
Working as a short contractor to help the visual development team develop multiply IPs
Help animation company develop one of their new character
Working as one of the first group members of the visual development team to develop multiply IPs